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theFearbox
Wooden box used as a means to allow the community to open up about fears and create an exhibit around those shared fears.
2011
Design, Exhibition Design, Urbanism
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Filipe the Dinosaur
Filipe is a dinosaur and a creative genius. He blogs, facebooks and tweets. Through these platforms, I tell his ever developing story.
2012
Character Design, Digital Photography, Storyboarding
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This Day Last Year
A quantitative comparison of my week between 2011 and 2012 to example similarities and differences from these two busy years. In 2011 I was studying abroad in Morocco. In 2012, I was finishing my final semester of college, presenting my research and design work from Morocco and planning and executing a solo exhibit of my project theFearbox
2012
Graphic Design, Information Architecture
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Quoting Fear
Words on Fear - This is a small collections of drawings I've done to add to my blog, the-fearbox.tumblr.com for my project "The Fearbox." I have always felt a deeper connection with famous words when I can imagine the person who said them and brought them to such a conclusion. We often forget that while these were said by great and brilliant people, they were still people.
In the end we all have fear. In the end we are all in a constant battle to overcome it. 2011 Cartooning, Design -
A Way Out
After studying migration culture for a semester in Morocco, I located, interviewed, photographed and created digital images that reflected the stories of these migrants.
2011
Digital Imaging, Storytelling
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Designer Research Video
A video created to educate the viewer and convey the work and style of book designer Irma Boom in under two minutes. It was created using stop motion techniques and after effects. Collaboration with music student.
2010
Motion Graphics
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"An Epidemic of Fear" Illustrations
Illustrations done to support an article from Wired magazine on the Anti-Vaccine Movement. Pieces are hand drawn, assembled and colored in photoshop.
2010
Digital Imaging, Illustration
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Monsters, Recycled
Three attachable monsters created out of recycled plastics focusing on using the qualities of the found materials.
2011
Crafts, Design, Toy Design
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Archimedes' Mirror
A game design based on the story of Archimedes' mirror. Players use strategy to hit opponents ships with lasers in order to "sink them." Design includes board, ship pieces, dice, instructions and cover.
2010
Design, Game Design, Interaction Design